Captain Nemo (Latin for “nobody”) has gone to great lengths to shroud his origins in secrecy. According to legend, he is the son of the Rajah of Bundelkund, a region in central India. Following the Sepoy Mutiny, a war against the British East India Company’s rule, in which he lost both his family and his kingdom, the young prince devoted himself to scientific research. This wasn’t a distraction from grief, nor out of any devotion to progress; no, his intention was revenge!
Prince Dakkar [65 Points]
Prince Dakkar,
surviving son of the Rajah of Bundelkund, spent his youth studying in Europe.
He used that technical education, and the wealth remaining to him after the
war, to construct an experimental submersible vessel—the Nautilus.
He crewed the submarine with a band of international outcasts, men who, like
himself, had suffered loss because of war and the pernicious philosophy of
imperialism.Claiming to have no interest in the affairs of the surface world, Nemo holds all that mankind has done on dry land in contempt. He uses no materials that are not marine in nature; equipping, dressing, and feeding his crew with the bounty of the sea. Professing no political affiliations beyond a fierce hatred of colonialism and oppression, Prince Dakkar uses the Nautilus to intervene in situations where an underdog is beset by a more powerful enemy. Refusing to set foot upon land claimed by any nation, he instead bases the Nautilus in a grotto beneath an uncharted island in the South Pacific.
Attributes
Psyche—20
PointsStrength—Paragon Rank
Endurance—15 Points
Warfare—20 Points
Artifacts & Creatures
The Nautilus, a prototype
submarine [10 Points]
·
Engine Speed
[4 Points]
·
Tireless
Stamina [4 Points]
·
Resistant to
Firearms [2 Points]
Allies
The Crew of
the
Nautilus [2 Points]
·
Gossamer World
Ally [1 Point]
·
Named and
Numbered [x 2]
Stuff
Bad Stuff [2
Points]
The Mysterious Captain [140 Points]
“I am not what
is called a civilized man. I have done with society for reasons that seem good
to me, therefore I do not obey its laws.” –Captain NemoNo secret can be kept forever. Repeated interventions by the Nautilus, resulting in the sinking of warships of various navies brings the existence of “Captain Nemo” to the attention of Admiralties worldwide. He declares, for reasons he feels to be entirely just, war upon all the warships of the surface world—but especially those of colonial powers.
Evading capture, Nemo assays the Moskstraumen, off the Norwegian coast, and finds his way to Planet Fiction via the Maelstrom in the narrows between the Great Ocean and the Winedark Sea. Finding the nation of Jhind under Great Albion’s colonial yoke, just as the land of his birth suffered under the British Raj, Nemo makes preparations to put the situation right.
Attributes
Psyche—25
PointsStrength—15 Points
Endurance—25 Points
Warfare—30 Points
Powers
Walker of the
Grand Stair [5 Points] Umbra Affinity [10 Points]—The cold hatred in Nemo’s
heart interacts with the substance of the Gossamer World he inhabits. Those
things which he despises suffer an increase in entropy and instability when
Nemo is near.
Artifacts & Creatures
The Nautilus , Nemo’s
submarine [28 Points]—“You understand the trust I repose in my
Nautilus; for I am at once captain, builder, and engineer.” –Captain Nemo
·
Engine Speed
[4 Points]
·
Stupendous Stamina
[8 Points]
·
Impervious to
Harm [8 Points]
·
Destructive
Damage [8 Points]—electric torpedoes
Electric
Rifles
[8 Points]—carried at need by Nemo and his crew
·
Deadly Damage
[4 Points]
·
Named and
Numbered [x 2]
Allies
The Crew of
the
Nautilus [2 Points]
·
Gossamer World
Ally [1 Point]
·
Named and
Numbered [x 2]
Stuff
Bad Stuff [8
Points]
Captain Omen, Against All Flags
[220 Points]
As airships
and aircraft become more common, and more integrated into the commercial and
military dealings of Planet Fiction’s nation states, Prince Dakkar finds that
his crusade against colonial imperialism via naval action is too limiting. The
more the technological base of Planet Fiction advances, the greater the need
for something faster and more powerful than the Nautilus. The
Gérolstein Air Force points the way toward the future, and Prince Dakkar’s
genius for invention surely follows. Air travel makes the world a smaller
place, and the Prince realizes that the many sins of imperialism, even here on
a different version of Earth, are but the symptoms of a deeper disorder:
nationalism.With a new (but equally-portentous) pseudonym and aerial vessels of absolute potency, Prince Dakkar’s crusade could extend beyond Planet Fiction to other Gossamer Worlds—provided that he can find a suitable passage.
Attributes
Psyche—40
PointsStrength—30 Points
Endurance—40 Points
Warfare—60 Points
Powers
Warden of the
Grand Stair [10 Points]
Artifacts & Creatures
Albatross and the other
Aerial Leviathans, Omen’s fleet of airships [32 Points]
·
Engine Speed
[4 Points]
·
Tireless
Stamina [4 Points]
·
Deadly Damage
[4 Points]—aerial cannons, bombs
·
Invulnerable
to Conventional Weapons [4 Points]
·
Named and
Numbered [x2 Points]—Albatross, Invincible, Falcon, Challenger, Poseidon, Fury, Ganesha,
Vengeance, Rudra, Scourge, Heritage, and Shiva
Allies
The Crews of
the Aerial Leviathans [3 Points]
·
Gossamer World
Ally [1 Point]
·
Horde [x 3]
Stuff
Bad Stuff [5
Points]
Nemo as an Ally
Captain Nemo
has few friends beyond his crew. He has, on occasion, made alliances with
specific individuals when it has suited his purposes. To those individuals he
is as honest and forthright as he can be. If Nemo is your ally, however, be
aware that he is first and foremost interested in his own goals. His
availability to assist you with yours may be curtailed.
Nemo as an Enemy
Nemo’s anger
is a simmering thing, generally concealed beneath a near-emotionless exterior.
He is entirely capable of waiting years to inflict vengeance upon those who
have wronged him, or wronged those whom he has sworn to protect. He firmly
believes in his right to declare war upon entire nations, and is ruthless in
his pursuit of retribution.Nemo’s existing enemies are, in the main, national governments, not individuals. He is not a man who thinks small. The military forces of any colonial power are subject to immediate reprisal whenever and wherever Captain Nemo encounters them. In terms of individuals, he has little respect for anyone from Great Albion or the other continental powers—they remind him too strongly of the European colonialists who destroyed his family and seized control of his nation. Of his fellow exiles in Planet Fiction, Cassandra and Mowgli have both earned his ire. It goes without saying that he plots revenge upon them.
Objectives
In whatever guise, Nemo is a man on a crusade—and he can do nothing else but labor unceasingly toward his goal: the elimination of exploitation and injustice perpetrated by the strong against the weak. Although he regrets the deaths he causes in pursuit of his ultimate victory, he cannot and will not stay his hand until his mission is complete. Beware the zealot, for there are few actions that Nemo would not contemplate in order to bring about the end of colonialism, nationalism, and the subjugation of one people by another.
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