Friday, July 25, 2014

101 Arcane Discoveries: #5 Lace Banishment



Lace Banishment (Arcane Discovery)
“Get ye gone, ye vile abomination!”
Prerequisites: auraof banishment, arcane school, and unstable bonds class feature; Lace Unstable Bonds, wizard 8

Benefit: You can as a swift action, use this arcane discovery and consume one round of your aura of banishment class feature and lace any offensive spell you cast. This lace inflicts the effects of your aura of banishment class feature upon one creature that spell effects (it still only affects summoned or called creatures) if that creature fails its saving throw against that spell (offensive spells without saving throws are unaffected). It must make a second Will save (DC as aura of banishment) or be banished as aura of banishment. You still can only use this ability for as many rounds of aura of banishment you possess.


Some rights reserved. This image by denahelmi is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.   

Thursday, July 24, 2014

101 Arcane Discoveries: #4 Lace Unstable Bonds



Lace Unstable Bonds (Arcane Discovery)
“I despise eidolons”
Prerequisites: arcane school and unstable bonds class features, wizard 1

Benefit: You can as a swift action, use this arcane discovery to affect any offensive spell you cast. You can inflict the effects of your unstable bonds class feature upon one creature that spell effects (unstable bonds still only affects summoned or called creatures) if it fails its saving throw against that spell (offensive spells without saving throws are unaffected). You still can only use this ability as many times as you can use your unstable bonds class feature. 

Some rights reserved. This image by Dj-Magnum20 is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Wednesday, July 23, 2014

101 Arcane Discoveries: #3 Improved Resistance



Improved Resistance
“Soon I will be invincible!”
Prerequisites: arcane school and resistance class feature, wizard 1

Benefit: You gain resistance 10 against the energy type chosen for your resistance class feature. The value of the energy resistance granted increases to 20 points at 7th level and 30 points at 11th level.

Some rights reserved. This image by Denizen-v1 is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Tuesday, July 22, 2014

101 Arcane Discoveries: #2 Quicken Protective Ward



Quicken Protective Ward
“Being useful is a matter of timing.”
Prerequisites: arcane school and protective ward class feature, wizard 10,

Benefit: You can activate your protective ward as an immediate action (that does not provoke an attack of opportunity) three times per day (this consumes a use of the protective ward class feature).


Some rights reserved. This image by highdarktemplar is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Monday, July 21, 2014

101 Arcane Discoveries: #1 Energy Discharge



Energy Discharge (Arcane Discovery)
“Take what you have given!”
Prerequisites: arcane school and energy absorption class feature, wizard 6

Benefit: Once per day as a swift action you can discharge a reddish-purple ray composed of energy you have reduced using your energy absorption class feature. This requires a successful ranged touch attack that deals damage equal to the amount you have absorbed (max 3 x your wizard class level). This damage is raw arcane energy damage and therefore is not subject to immunity or resistance but is subject to spell resistance. You use your wizard class level as your caster level.  The range on an energy discharge ray is 100ft. + 10ft./wizard level.

Some rights reserved. This image by Velena-Gorosama is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Thursday, July 17, 2014

31 Things Rite Publishing is working on!



Fiction


1.         Lost in Dream a novel in final layout.


Dungeon World


1.        Missing Paths: #2 in development assigned to a Riter (A Rite Publishing Freelancer) 



Fate


1.         The Demolished Ones: Fly in the Ointment second draft stage


Lords of Gossamer & Shadow
1.       Gossamer Heroes in layout (9 pregenerated characters).
2.      Gossamer Worlds Nexopolis: PDF released to backers, waiting on printing proof. Public release August 14th
3.      Icon Deck: released to backers, available to public August 10th
4.      Addendum Empathy: In Editing, needs art
5.      Icon Deck 2:  42 pieces completed  need to commission 10 more.
6.      The Long Walk manuscript complete, in editing, art complete.
7.      Addendum: Shapeshifting assigned to a Riter
8.      No Beast So Fierce adventure by me, manuscript in development, art is complete.
9.      Gossamer & Shadow Adventure Path/Campaign Saga in development
10.    Accepting Submisisons Threats: Annunaki
11.     Lucien’s Guide 3 planning stage.


Pathfinder


1.       In the Company of Dragons: Waiting on Art and updated manuscript.
2.      Pathways #41 assigned to writers.
3.      The Secrets of the Bravo: Waiting on art, in editing.
4.      Faces of the Tarnished Souk Kickstarter waiting on art.
5.      Rite Map Pack: Nexopolis by Tommi Salama in layout
6.      Rite Map Pack: Regional Map (working title) by Tommi Salama in development.
7.      101 Not So Random Encounters: Desert manuscript in development
8.      Summoner of the Jade Oath manuscript in development
9.      Adventure Quarterly #6  in layout
10.    Martial Arts Guidebook waiting on art, manuscript finished and edited. (print)
11.     Haunted Quarter assigned to a Riter
12.    The Secrets of the Divine 2 with me writing
13.    Kaidan Campaign Setting in development assigned to a Riter and Me :)
14.    Questhaven Campaign Setting in development with me writing. 
15.    Treasury of Magic Items in layout (print), cover art complete
16.    The Secrets of Renegade Archetypes 2 assigned to a Riter

17.    Ultimate Monsters Hero Lab (Book of Monster templates, 101 not so simple monster templates, 101 Monster Feats, 101 Variant Monsters etc.) assigned to the Rite Coder.