Illustration by Toni Justamante Jacobs
A preview of 10 Paladin Magic Items coming in November.
Bracers of Heroic Deeds
Aura Moderate (transmutation); CL 11th;
Slot wrists; Price 140 gp (lesser), 1,260 gp (standard), 3,500 gp (greater); Weight –
These bright steel bracers have embossed images of famous acts of heroism from throughout history.
The wearer of these bracers gains a number of abilities based on what version of the bracers the paladin possess, the greater the versions of the bracers possess all the abilities of the lesser versions.
· Lesser: Once per day if there is a non-opponent within your range of a move action who is about to fall, she can move as an immediate action and grab hold of that ally and attempt to stop his fall. If the character weighs more than the paladin’s maximum load a Strength check is required (subject to GM adjudication), the paladin gains a +2 sacred bonus to the Strength check. You provoke attacks of opportunity for this movement. When this ability is used the paladin loses its move action on the following turn as if she had moved to her current position.
· Standard: Once per day as an immediate action the paladin instantly exchanges locations with an injured or helpless creature that is not an opponent (it does not need to be an ally) within 500 ft. that she has line of sight with. The paladin can bring along unattended objects as long as their weight doesn’t exceed her maximum load. The paladin may also bring her bonded mount (carrying gear or objects up to its maximum load). The paladin and the bonded mount to be transported must be in contact with one another.
· Greater: Once per day the paladin with these bracers opens up a brief but powerful divine conduit between herself and any 10 creatures she chooses within 50 ft. When a creature in range is hit by an attack or fails a saving throw, you can activate this item and the wounds and/or effects are magically transmitted to the paladin instead of the target. The paladin is affected as if she were hit by the attack or subject to the effect, she applies all her defenses including AC DR, immunities, resistances, saving throws, SR, tec. otherwise she suffers the damage and adverse effects. You can use this ability against an effect that also targets the wearer or includes her in its area; she suffers the effects for herself and the targets she spared, potentially taking damage or suffering other consequences multiple times.
Requirements Craft Wondrous Item, greater heroism Cost 70 gp (lesser), 630 gp (standard), 1,750 gp (greater);
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