Monday, March 25, 2013

101 Variant Monsters Preview #3 Maharal Golem (Clay Golem)

101 Variant Monsters Preview #3: today I finished 7 more Custodian Shedu (Shedu), Hoarfrost Giant (Frost Giant), Hunting Rex (Tyrannosaurus), Blaze Giant (Fire Giants), Maharal Golem (Clay Golem), Possessing Rakshasa (Rakshasa), White Lipoca (Coutal)

Maharal Golem (Clay Golem) Illustration by Phillippe Semeria

Description: This lumbering figure is sculpted from soft clay has magical writing or a rune carved into its forehead. Maharal golems are usually crafted to protect a specific ethnicity, creature type, or subtype and will only attack this group unless it is berserk, even if they are attacking and damaging it.

Create Wraiths (Su) Maharal golems can create 1d6 wraiths oncer per day as a move action by calling on the spirits of the dead to defend the golem from its opponents.
This ability replaces a clay golem’s haste special attack

Natural Invisibility (Su) Maharal golems have the ability to become invisible as a move action (as per the invisibility spell).
This ability replaces a clay golem’s cursed wound special attack

Immunity to Magic (Ex) Maharal golems are immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against them, as noted below.
An erase spell renders the golem permanently helpless (no save).
An explosive runes, glyph of warding, or greater glyph of warding deals 10 points of damage per caster level to the golem (no save).
A symbol spell of any kind renders the golem helpless for one full round and deals 10 points of damage per caster level to the golem (no save).
Any magical attack against a clay golem that deals acid damage heals 1 point of damage for every 3 points of damage it would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points (these temporary hit points last 1 hour). A clay golem gets no saving throw against magical attacks that deal acid damage.
This ability replaces a clay golem’s normal immunity to magic

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