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Thrice-Crowned King (Gorynych)
Description This armless, three-headed golden dragon has massive wings and two tails.
Immune electricity, force, paralysis, poison, sleep this replaces a gorynych's normal immunities
Melee 3 bites +24 (2d8+8) 2 tails +23 (1d8+8) this replaces a gorynych's normal melee attacks
Breath Weapon (Su) 40-ft. line, 5d6 (half electricity, half force) push to end of line, Reflex DC 24 for half negates push, usable every 1d4 round. Each of a thrice-crowned king’s heads has its own separate breath weapon. When a thrice-crowned king uses its breath weapon, it can breathe with one, two, or all three heads. If the areas of two or more breath weapons overlap, a creature caught in that overlapping area has the Reflex save DC increased by +2 (or +4 if three breath weapons overlap). Damage done by overlapping breath weapons stacks and is considered to be a single source of electricity and force damage for the purpose of tracking resistance. Regardless of how many heads breathe, the thrice-crowned king can only use its breath weapon once every 1d4 rounds.
This replaces a gorynych's normal breath weapon special attack.
Hurricane Gust (Ex) As a standard action a thrice-crowned king can create a severe blast of air (approximately 75 mph) that originates from it, affecting all creatures in a 25 ft. radius burst, its effects last till the beginning of the thrice-crowned king turn.
- A Small or smaller creature on the ground is knocked down and rolled 1d4×10 feet, taking 1d4 points of nonlethal damage per 10 feet. If flying, a Small or smaller creature is blown back 2d6×10 feet and takes 2d6 points of nonlethal damage due to battering and buffeting.
- Medium creatures are knocked prone by the force of the wind, or if flying are blown back 1d6×10 feet.
- Large creatures are unable to move forward against the force of the wind, or if flying are blown back 1d6×5 feet.
- Huge or larger creatures may move normally within a hurricane blast effect.
All flames are extinguished. Ranged attacks are impossible (except with siege weapons, which have a –8 penalty on attack rolls). Perception checks based on sound are impossible: all characters can hear is the roaring of the wind. Hurricane-force winds often fell trees. In addition to the effects noted, a hurricane blast can do anything that a sudden blast of wind would be expected to do. It can create a stinging spray of sand or dust, fan a large fire, overturn delicate awnings or hangings, and blow gases or vapors to the edge of its radius.
This replaces a gorynych's bestow curse, charm person and lesser geas spell-like abilities.
Regeneration (Ex): A thrice-crowned king has a regeneration rate of 22. Its regeneration is only suppressed if it wills it so, which usually only happens when it is under some kind of compulsion. It regenerates even if disintegrated, drown, or slain by a death effect. If a trhice-crowned king fails a save against an effect that would kill or destroy it instantly, it rises from death, alive 3 rounds later with 1 hit point, if no further damage is inflicted upon its remains. It can be banished or otherwise transported, but the method to truly kill it or destroy it requires some form of mind-affecting effect.
This replaces a gorynych's dancing lights, limited wish, message and mislead spell-like abilities.
Vulnerability to Mind-Affecting (Su) a thrice-crowned king suffers a -4 penalty to the saving throw of any mind-affecting spell or effect.